Hi pals,
I am a Newbie in C++ Programming field. I plan to add graphics.h header class in
Dev -C++ Version 4.9.9.2 from Bloodshed which is come along with Borland Compiler.
I follow the Steps in URL : http://www.uniqueness-template.com/devcpp/#step2
I am a Newbie in C++ Programming field. I plan to add graphics.h header class in
Dev -C++ Version 4.9.9.2 from Bloodshed which is come along with Borland Compiler.
I follow the Steps in URL : http://www.uniqueness-template.com/devcpp/#step2
We need a C/C compiler, either GCC (GNU Compiler Collection) from MinGW or Cygwin (for Windows), or Visual C/C Compiler, or others. Quoting from the opengl.org: 'GLUT is designed for constructing small to medium sized OpenGL programs. While GLUT is well-suited to learning OpenGL and developing. Mar 25, 2011 We can use many header file when we write the program.for ex:- Includeh,#includewindows.h etc. But today i show how to make your own Headerfiles. Ok,lets,here we use Dev C to make header file. 1) Open the Dev c and Create new Console application and save it in new folder.
But I Got Error in the Sample code which test the Working , Please Help me
to get away from this problem . I am waiting to hear from you.
to get away from this problem . I am waiting to hear from you.
Windows.h In Dev C++
Regards
Anes P.A:'(
Anes P.A:'(
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WaltP2,905
You can't. graphics.h is not compatible with Dev-C++
-->The aim of this Get Started series is to teach you how to write a desktop program in C++ using Win32 and COM APIs.
In the first module, you'll learn step-by-step how to create and show a window. Later modules will introduce the Component Object Model (COM), graphics and text, and user input.
How To Use Windows.h In C++
For this series, it is assumed that you have a good working knowledge of C++ programming. No previous experience with Windows programming is assumed. If you are new to C++, you can find learning material at the Visual C++ Developer Center. (This resource may not be available in some languages and countries.)
In this section
Topic | Description |
---|---|
Introduction to Windows Programming in C++ | This section describes some of the basic terminology and coding conventions used in Windows programming. |
Module 1. Your First Windows Program | In this module, you will create a simple Windows program that shows a blank window. |
Module 2. Using COM in Your Windows Program | This module introduces the Component Object Model (COM), which underlies many of the modern Windows APIs. |
Module 3. Windows Graphics | This module introduces the Windows graphics architecture, with a focus on Direct2D. |
Module 4. User Input | This module describes mouse and keyboard input. |
Sample Code | Contains links to download the sample code for this series. |